Category Archives: Education

Alumni Update: John Kerschbaum

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Illustration Alum John Kerschbaum (’88) recently sent along this email containing exciting and impressive news about his recent work:

I’m a Parson’s Illustration grad from 1988.  I thought I’d write and let you know about some recent work of mine.  I did some illustrations and a puzzle poster (jpeg attached) for the Metropolitan Museum of Art’s Family Map.  The poster just received an Honorable Mention in the American Association of Museums publications competition.  The map/poster is available for free at the main information desk at the Met.  It is also being turned into a jigsaw puzzle for their Christmas gift catalogue.  Also, my graphic novel Petey & Pussy, published by Fantagraphics this past November, has been nominated for a 2009 Eisner Award for best humor publication.

P&PCover

You can get your copy of Petey and Pussy here and absolutely stop by John’s website for more work and news.

Congrats to John on his accomplishments!

Quick Hit: Classic Government Comics

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Check out this fantastic archive of (free) Government Comic Books–the topics range from space travel to eyepatches to the story of inflation.  Some nice reading for a hot summer afternoon.  Thanks to the University of Nebraska-Lincoln library for creating this rad resource.  Here are a couple other highlights, but definitely check out the whole collection.  Enjoy!

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From the Vault: Noel Claro gets interviewed on Sprayblog

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Illustration Adjunct Faculty Noel Claro was interviewed by Spraygraphic’s Sprayblog last April and I just now found out about it!  She talks all about her art, her creative process, and her inspirations.  Here’s a portion of the interview:

SG: What mediums do you work with?

NC: When I’m art directing and designing print work, my main medium is software: InDesign, Illustrator and Photoshop. For my products, I work with fabric, yarn, vintage papers, special waterproof paper, gaffer’s tape and fun fur.

SG: Describe your working process when creating a new work.

NC: I start by researching the subject or the company and determining who my audience is. Then I do sketches in InDesign…I rarely sketch in pencil because I’m not very comfortable drawing. My first round of sketches is usually chockfull of obvious solutions but it’s stuff I need to get off my chest. After that, it becomes more of a challenge to dig more deeply and try and discover a new direction for something.

SG: What kind of things do you do when you get blocked or find it hard to create something?

NC: Some projects are definitely easier to work on than others. If I’m blocked, I usually bake. I’m an avid baker and I’ve been doing it for years. I bake almost every day and it’s a wonderful distraction when I’m having trouble solving something visually. I make up lots of my own recipes so it’s still a creative process but it’s so different from the design work that I do, that it helps transport me away from that whole world sometimes.

Make sure you read the rest of Noel’s interview here, as well as checking out more her work at her official website.

Quick Hit: Cartooning and Comics for the Kids

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James Sturm and two of his former students, Alexis Frederick-Frost and Andrew Arnold, have created Adventures in Cartooning: How to Turn Your Doodles Into Comics.  Here’s the official description:

In this action-packed cartooning adventure, kids will have as much fun making comics as reading them!

Once upon a time . . . a princess tried to make a comic.  And with the help of a magical cartooning elf, she learned how – well enough to draw her way out of an encounter with a dangerous dragon, near-death by drowning, and into her very own adventure!  Like the princess, young readers will discover that they already have the drawing and writing skills it takes to make a comic – they just need a little know-how.  And Adventures in Cartooning supplies just that.

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Here’s what Booklist has to say about it:

Not quite a how-to book, as the cover might suggest, this is rather a stupendous new high for children’s graphic novels, spearheaded by comics maestro Sturm (Satchel Paige: Striking Out Jim Crow, 2007). Ostensibly, this is the adventure of an eager knight, a sweet-toothed horse, and a magic elf hunting down a gum-chewing dragon, and those reading for the adventure itself will not be disappointed, filled as it is with humor, action, and a great girl-empowering twist. But along the way, lessons in the language of sequential art are woven seamlessly into the narrative, explaining the basics of how elements such as panels and word balloons work, while concluding bonus features offer specifics on terminology (like gutters and stems) and common symbols (like speed lines). Newcomers Andrew Arnold and Alexis Frederick-Frost, using varying page compositions to keep the sizable volume visually captivating, have constructed a tale that works just as well as a read-aloud for the very young as it does a lesson for everyone from fans of the form to the wholly uninitiated. As an examination of the medium, it’s a supremely worthy spiritual legacy to Scott McCloud’s seminal Understanding Comics (1993). As a straight-up graphic adventure, it may be the best of the year.

Grab a copy for your little one (or yourself) here.

Summer Reading: Pinocchio as seen through the eyes of Winshluss

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[Editor’s Note: We’re crossposting this entry from (Parsons Alum and Adjunct Faculty) Les Kanturek’s Sophomore Concepts blog. ]

Pinocchio, by well known French comix artist Winshluss was awarded the Fauve d’or (best comic book prize) at the 37th Angoulême International Comics Festival in France this year. Winshluss, is the pen name of Vincent Parannaud who might also be familiar to some as co-director (with Marjane Satrapi) of the animated film Persepolis.

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In Pinocchio, Winshluss has created a wonderfully dark, comic noir interpretation of Carlo Collodi’s classic children’s story. The artwork is primarily done in pen and ink, and watercolor but switches to paint for larger splash panels. He references a terrific range of illustrative styles and history in the story from late 18th century pen and ink, to early French film pioneer Georges Méliès , through early Disney, and underground comix.

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Though Disney’s 1940 animated Pinoccho seems to have become the definitive version here in the U.S., Winshluss’ work is much closer to Collodi than Disney in spirit. Like Collodi’s originally serialized story of the wooden marionette, Winshluss’ updated version was first published serialized as chapters in Ferraille Illustré, a French comics journal. Winshluss’ graphic novel is an adult noir movie that at times is both comedy and tragedy. The narrative begins with a shooting, and then flashes back to Pinocchio’s creation (he is now a robot-like android) and adventures. Collodi’s original story is also darker (Pinocchio is hung, Jiminy Cricket is killed…) than Disney’s version. Both versions portray Pinocchio going from one manipulative situation to another. Winshluss has also injected politics into his story which also played a part in Collodi’s original.

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The Angoulême site described the book as an “Opera”, which it is in its visual lushness and drama. For the most part, the book is wordless, with multiple characters’ points of view all adding to the sum of Pinocchio’s story. Jiminy Cafard (Cafard translates as cockaroach, as well as hypocrite and a feeling of severe depression)–Pinocchio’s companion–provides the most talking in the book.  It seems appropriate and provides comic relief.

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As of now Winshluss’ Pinocchio is only available in French (which won’t stop you from enjoying it even if you’re not a French speaker) and through overseas online merchants . Hopefully it will be distributed in the states in the near future.

Thanks, Les!

Pinocchio available for pick-up!

pinocchio (nyrb ed)

If you are going to be a student in the Illustration Department next year, your very own copy of Pinocchio by Carlo Collodi!

We are using a new translation (put out by the New York Review of Books) by Geoffrey Beck which features a foreword by Umberto Eco.  In addition to an earlier post about more classical illustrations of the book by Mussino, we’ll be featuring some more information about the book, the story, and the art of Pinocchio here on the blog, so keep your eyes open for that!

Come by today and get your copy!

Quick Hit: Educating Illustrators panel tonight!

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Featuring Ann Field (Art Center, L.A.), Steve Guarnaccia (Parsons The New School for Design) and Tom Woodruff (School of Visual Arts).

The Chairs behind the illustration programs of three of the top art schools in the United States will discuss how they educate each next generation of illustrators; what their goals are for young illustrators in the real world; the differences among their programs; the endless possibilities found in the illustration market today; the role of fine arts and graphic design in illustration; and trends in the east and west coasts.

Moderated and coordinated by Fernanda Cohen.

$15 non-members $10 members $7 students and educators

RSVP kevin@societyillustrators.org or
call 212 838 2560 www.societyillustrators.org

Quick Hit: Jim Henson Summer Internship Opportunity

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Duties may include shopping assistance both on-line and in person, errands to production locations, on-line research, photo record keeping, packing and shipping, storage management, art /crafts-based tasks as required depending on individual student’s talents and experience. Candidates wishing Creature Shop experience benefit from having basic sewing skills and familiarity with hand and machine tools. Knowledge of Photoshop, Illustrator, and Excel are useful, but not required. A minimum of 16 hours per week are required M-F, with flexible daytime hours. Reliability is essential, as we depend on our interns to help meet production requirements.

If interested, please contact Caty Bartholowmew (our internship coordinator) directly with:

  • A one page resume
  • A cover letter referencing the position you are applying for and specifically stating reasons why you are interested in interning at Henson, and why you feel you would be a good fit for this position and our company.
  • Please cite past work experience or college activities that speak to your qualifications.
  • For Creature Shop applicants, we conduct portfolio review at the time of interviews.

Good luck!

Wendy Popp and students help kids with figure drawing at SOI

Editor’s Note: This entry is brought to us by Adjunct Faculty Wendy Popp, who participated in a cool project with the NYC Department of Parks and the Society of Illustrators.

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Two weeks each year, the Society of Illustrators, in conjunction with the NYC Department of Parks,  sponsors eight figure drawing classes for gifted 8- to 12-year-olds. Each class, lasting 1½ hours, is led by an Artist member who instructs the students in basic drawing skills from the urban centers of a few boroughs. I was invited to be a guest instructor on Friday, April 17th and I invited my students to participate. Ema ( I Chieh ) Chen and Emily Trenk are the sophomores who volunteered, and they were very generous with their time and creativity and the kids responded to their presence and expertise. I gave the students some information about children’s book illustration, signed a few books. We thought about skateboard deck design and worked with them conceiving ideas and executing their sketches as a  theme for the session. We worked in conte crayon and pastel.

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Thanks for sharing, Wendy!  And thanks to Emma and Emily for volunteering their time and efforts to such a wonderful cause.

Illustrated Sound contest with Geneva Sound System

You Jung Min - Wave of Music

You Jung Min - Wave of Music

Noel Claro‘s Beyond the Page class has collaborated with Geneva Sound System to create unique GelaSkins for their product.  There will be a contest to vote on which one should be put in production.  You Jung Min’s contribution is above and a gallery of all the finalists is below.  Also, here’s the official information about the contest, exhibition, and opening reception:

ICFF – Illustrated Sound
Reception: Saturday, May 16, 7-9pm
Installation up: May 16-19

Design Within Reach pairs sound with color as Parsons illustration students move “beyond the page” to illustrate a one-of-a-kind vinyl skin created for the Geneva Sound System, a modern “hi-fi” with a CD player, FM radio and iPod dock all encased in a piano-lacquered wooden box. Experience the intersection of music, illustration and design, and enter to win the medium Geneva with its unique Gelaskin.

RSVP for the reception to tflsoho@dwr.com.

Also, you are invited to vote for your one favorite design and get a chance to win a GenevaSound Medium for yourself.  Go here and vote by 11:59 p.m. on May 19th!

Congrats to all the participants and good luck with the contest!