Category Archives: design

Plethora of Pinocchio-related items!

Via Les Kanturek, here’s a cornucopia of Pinocchio-related goodies to keep all of our summer readers inspired as they read.

math-cards1.jpg

From “Pinocchio–1001 Uses,”we have a set of cards available to teachers to be used as a measuring exercise for elementary school.

+++++

[vodpod id=ExternalVideo.844797&w=425&h=350&fv=%26rel%3D0%26border%3D0%26]

From the Cooper-Hewitt art/design collection, we have a delightful pop-up version of the Pinocchio book.

+++++

skeleton4.jpg

From Pinocchio/The Dark Side,” we have a giant (Pinocchio-inspired?) skeleton at The Palazzo Reale in Milan by artist Gino De Dominicus  titled  “Calamita Cosmica.”

Keep up with Les’s research as the summer progresses–check out his Sophomore concepts blog!

Thanks, Les and keep reading everyone!

Frank Olinsky and his work with the Smashing Pumpkins

FO Aeroplane Flies High

Illustration Adjunct Faculty Frank Olinsky was recently interviewed about his extensive design work for Smashing Pumpkins.  He talked about his interactions with the band, his influences, and the outcomes.  There are also some really great sketches included that show the creative process.  Here’s a little snippet:

You’ve been involved over the years in several Smashing Pumpkins projects, the first of which was under the role of art director for the band’s double album, Mellon Collie and the Infinite Sadness. For those of us who aren’t very familiar with the graphic design world, what exactly does that entail?

FO: The art director is responsible for the overall “look” of a project. The process begins with an initial concept and proceeds in stages to completion. Sometimes the concept comes from the art director, sometimes from the client, and sometimes out of a dialog between them. The art director may seek out appropriate pre-existing images or suggest creative talent to execute new images. He or she then orchestrates the creative process through final production, working with photographers, illustrators, designers, or other visual artists to achieve the desired result.

How did you come to be involved with the band? Did you work alongside the band on the art, or was it mostly through their record label at the time?

FO: The band had creative control over the package. That basically meant that I interacted directly with Billy and passed the results on to the record company. I was first contacted by someone who worked closely with the Pumpkins. They called me up and asked if I would be interested in designing the band’s forthcoming album package. I was already a Smashing Pumpkins fan – in fact, I was listening to Siamese Dream when I received that preliminary phone call. Of course I said yes.

A short while later, I got a call from Billy. He described the music on the album Mellon Collie as ‘psychedelic music played by a heavy metal band from the 1920s’. Pretty good description don’t you think? I figured that if I were going to be working with him closely over a long period of time, it would be helpful to know why he had chosen me for the project. He said he owned quite a few CDs that I had art directed/designed and he liked that I didn’t have one style that I imposed on all my projects. Rather, he felt that each was a good design that fit the particular recording. Besides being flattered I thought that here was someone with a keen eye who knew exactly what he wanted. I felt we could collaborate on some great things, and that turned out to be true.

Make sure you peruse the whole thing here.  You can see more of Frank’s work on his blog and his official website!

Follow-up: Camden Dunning wins the Geneva Sound System design contest

dunning tape
Awhile back we got the official results of the Illustrated Sound contest that Illustration students from Noel Claro’s Beyond the Page class took part in earlier this year:

There were 1395 voters. The most popular design as decided by the voters is:

Tape, by Camden Dunning

The illustration students should be proud of their work – there were many positive comments left and lots of compliments. One of our favorite comments came from an executive at Bowers&Wilkins, a legendary audio manufacturer, who manages a product, the Zeppelin, that is a direct competitor of the GenevaSound Medium:

“You don’t need to enter me in the contest. I already have a Medium and we are competitors. They are all great and I thought the artist would appreciate a vote of confidence.”

Thanks to everyone who helped to make this happen.

As a reminder, here’s the official description of the project:

Design Within Reach pairs sound with color as Parsons illustration students move “beyond the page” to illustrate a one-of-a-kind vinyl skin created for the Geneva Sound System, a modern “hi-fi” with a CD player, FM radio and iPod dock all encased in a piano-lacquered wooden box. Experience the intersection of music, illustration and design, and enter to win the medium Geneva with its unique Gelaskin.

Congratulations to Camden and to all the students who participated. Also, a big thanks to Gordon and Geneva for involving our students and sponsoring the contest!

From the Vault: Noel Claro gets interviewed on Sprayblog

noel-claro-squibbies

Illustration Adjunct Faculty Noel Claro was interviewed by Spraygraphic’s Sprayblog last April and I just now found out about it!  She talks all about her art, her creative process, and her inspirations.  Here’s a portion of the interview:

SG: What mediums do you work with?

NC: When I’m art directing and designing print work, my main medium is software: InDesign, Illustrator and Photoshop. For my products, I work with fabric, yarn, vintage papers, special waterproof paper, gaffer’s tape and fun fur.

SG: Describe your working process when creating a new work.

NC: I start by researching the subject or the company and determining who my audience is. Then I do sketches in InDesign…I rarely sketch in pencil because I’m not very comfortable drawing. My first round of sketches is usually chockfull of obvious solutions but it’s stuff I need to get off my chest. After that, it becomes more of a challenge to dig more deeply and try and discover a new direction for something.

SG: What kind of things do you do when you get blocked or find it hard to create something?

NC: Some projects are definitely easier to work on than others. If I’m blocked, I usually bake. I’m an avid baker and I’ve been doing it for years. I bake almost every day and it’s a wonderful distraction when I’m having trouble solving something visually. I make up lots of my own recipes so it’s still a creative process but it’s so different from the design work that I do, that it helps transport me away from that whole world sometimes.

Make sure you read the rest of Noel’s interview here, as well as checking out more her work at her official website.

Quick Hit: Gretchen van Lente and puppets!

kafka500jpg

Illustration Alum Gretchen van Lente showed up in the NYTimes last month with a write-up about her work with puppets, Kafka, and the Here Arts Center. Here’s a a snippet:

Most of the fun here is in the puppet creations. The bug is a delightful critter concocted from baskets and other odds and ends. A life-size inquisitor (manipulated at times by two puppeteers) has enough body language that you hardly notice his lack of a head. Flexible-necked lamps also come alive, to startling effect.

The puppeteers are fully visible, and the director, Gretchen Van Lente, has a fine time playing with perspective. The humans look like giants. It’s disorienting, and maybe that’s the point.

Read the rest of the write-up here.

Cool work, Gretchen!

Lindsey Balbierz’s plates at Fishs Eddy!

traffic-square-plate

Parsons Illustration Alum Lindsey Balbierz recently sent this email to us:

Yep,  my plates are finally being sampled at FISHS EDDY in Union Square tucked away in the north west corner (East 19th and Broadway) across from  ABC Carpet. I worked on them last summer and they have long been in the works. Please go in and ask to see them! They are trying to see how much interest it gets, so please ask for it if you don’t see it right away!! Just tell them they are the aerial traffic series, one is yellow another is blue. There might just be a few of the two (of 4) designs that I created on the floor.

Thanks so much! I hope that it will be a big success and that the line of 4 pieces will be produced by summer and marketed online.

traffic-round-plate

Amazing work, Lindsay.  Thanks for letting us pass the word along to everyone else!  Speaking of everyone else, you should all check out Lindsey’s website and her blog to keep up with all the fantastic and interesting work she’s got in progress.

Illustrated Sound contest with Geneva Sound System

You Jung Min - Wave of Music

You Jung Min - Wave of Music

Noel Claro‘s Beyond the Page class has collaborated with Geneva Sound System to create unique GelaSkins for their product.  There will be a contest to vote on which one should be put in production.  You Jung Min’s contribution is above and a gallery of all the finalists is below.  Also, here’s the official information about the contest, exhibition, and opening reception:

ICFF – Illustrated Sound
Reception: Saturday, May 16, 7-9pm
Installation up: May 16-19

Design Within Reach pairs sound with color as Parsons illustration students move “beyond the page” to illustrate a one-of-a-kind vinyl skin created for the Geneva Sound System, a modern “hi-fi” with a CD player, FM radio and iPod dock all encased in a piano-lacquered wooden box. Experience the intersection of music, illustration and design, and enter to win the medium Geneva with its unique Gelaskin.

RSVP for the reception to tflsoho@dwr.com.

Also, you are invited to vote for your one favorite design and get a chance to win a GenevaSound Medium for yourself.  Go here and vote by 11:59 p.m. on May 19th!

Congrats to all the participants and good luck with the contest!

DWR Tools for Living Window Painting tomorrow!

DWR

Illustration students from Noel Claro‘s Beyond the Page class are taking part in an exciting project tomorrow at the SoHo Design Within Reach store.  Here’s the official press release from DWR:

Design Within Reach is once again collaborating with Parsons The New School for Design and its acclaimed Illustration Program. In celebration of the upcoming International Contemporary Furniture Fair (ICFF), Parsons students will paint iconic tools on the windows of the DWR: Tools for Living store. They’ll draw on the visual vocabulary of the existing store identity but apply it with a twist, using bright window decal paints and hand-drawn letterforms. The result will be a bold reinterpretation of the store’s inventory.

The collaboration is part of Parsons’ Beyond the Page illustration course, which explores the application of illustration to contexts other than the printed page. Through in-class exercises inspired by a range of references and visits with artists in the field, students are exposed to a well-curated sampling of the increasingly diverse world of illustration. The class also designs objects and products featuring the students’ illustration work, providing them with real-world creative experience.

The students will paint the windows live during the event on May 7 and the display will be up through May 19th.  . Join us to witness their work and place your vote for which student’s illustration will be selected to become a custom “skin” for a medium Geneva Sound System unit [editor’s note: more info on this tomorrow!], to be revealed during ICFF.

Date: Thursday, May 7, 2009
Time
:  7:00pm – 9:00pm
Location: DWR: Tools for Living
Street: 142 Wooster Street
City/Town: New York, NY

Make sure to stop by and check it out.  Also, come back here tomorrow for more information about the Geneva Sound System project!