Tag Archives: doodles

Quick Hit: Cartooning and Comics for the Kids

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James Sturm and two of his former students, Alexis Frederick-Frost and Andrew Arnold, have created Adventures in Cartooning: How to Turn Your Doodles Into Comics.  Here’s the official description:

In this action-packed cartooning adventure, kids will have as much fun making comics as reading them!

Once upon a time . . . a princess tried to make a comic.  And with the help of a magical cartooning elf, she learned how – well enough to draw her way out of an encounter with a dangerous dragon, near-death by drowning, and into her very own adventure!  Like the princess, young readers will discover that they already have the drawing and writing skills it takes to make a comic – they just need a little know-how.  And Adventures in Cartooning supplies just that.

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Here’s what Booklist has to say about it:

Not quite a how-to book, as the cover might suggest, this is rather a stupendous new high for children’s graphic novels, spearheaded by comics maestro Sturm (Satchel Paige: Striking Out Jim Crow, 2007). Ostensibly, this is the adventure of an eager knight, a sweet-toothed horse, and a magic elf hunting down a gum-chewing dragon, and those reading for the adventure itself will not be disappointed, filled as it is with humor, action, and a great girl-empowering twist. But along the way, lessons in the language of sequential art are woven seamlessly into the narrative, explaining the basics of how elements such as panels and word balloons work, while concluding bonus features offer specifics on terminology (like gutters and stems) and common symbols (like speed lines). Newcomers Andrew Arnold and Alexis Frederick-Frost, using varying page compositions to keep the sizable volume visually captivating, have constructed a tale that works just as well as a read-aloud for the very young as it does a lesson for everyone from fans of the form to the wholly uninitiated. As an examination of the medium, it’s a supremely worthy spiritual legacy to Scott McCloud’s seminal Understanding Comics (1993). As a straight-up graphic adventure, it may be the best of the year.

Grab a copy for your little one (or yourself) here.

Weekend Sendoff: Obama–the man, the doodle, the logo

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The president-elect is apparently a doodler.  See Exhibit A, above, which Obama created for charity in 2007.  According to the Chicago Tribune:

The Obama doodle…contains likenesses of some of the Senate’s most powerful members: Majority Leader Harry Reid (D-Nev.) and Democratic colleagues Edward Kennedy of Massachusetts, Dianne Feinstein of California and Charles Schumer of New York.

In more professional news, here’s a two-interview with Sol Sender, who co-designed the now iconic logo for Barack Obama’s presidential campaign.

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Additionally, here’s a brief snippet of an interview with Sol, conducted by Steve Heller:

Steven Heller: How did you get the job of designing the Obama logo?

Sol Sender: We got the job through Mode. Steve Juras, a classmate of mine from graduate school is the creative director there. They have a long-standing relationship with AKP&D Message and Media, a campaign consulting firm led by David Axelrod and David Plouffe among others.

Q: Have you done other political logos in the past?

A: No, we had not.

Q: I have to ask, since many agencies that do political campaigns are simply “doing a job,” did you have strong feelings one way or the other for the Obama candidacy?

A: We were excited to work on the logo and energized by the prospect of Mr. Obama’s campaign. However, we didn’t pursue or develop the work because we were motivated exclusively by ideology. It was an opportunity to do breakthrough work at the right time in what’s become a predictable graphic landscape.

Q: How many iterations did you go through before deciding on this “O”? Was it your first idea?

A: We actually presented seven or eight options in the first round, and the one that was ultimately chosen was among these. In terms of our internal process, though, I believe the logo — as we now know it — came out of a second round of design explorations. At any rate, it happened quite quickly, all things considered. The entire undertaking took less than two weeks.

Read the rest of the interview here.