School of Art, Media, and Technology

Full-time Game Designer Position

Written by:

share

Full-time, 1-year position for a game designer
— Project = informing real-life work situations with game techniques.
— Team = a small team of researchers re-evaluating and redesigning business processes using game techniques, where effective.
— End-users = (most likely) system administrators for Windows and Linux servers.
— Designer = inventive, platform-agnostic, and interested in influencing human behavior.

Contact = Mark Podlaseck, IBM TJ Watson Research Center, podlasec@us.ibm.com

All Rights Reserved © 2024. Parsons School of Design.