School of Art, Media, and Technology

The University of the Arts seeks Assistant/Associate Professor 3D/Game Animation

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Assistant/Associate Professor 3D/Game Animation

The University of the Arts seeks an Assistant Professor to teach 3D/Game Animation in both the BFA in Animation and the BFA in Game Art programs, in the College of Art, Media and Design for a multi-year/non-tenure track faculty position. Salary and rank are commensurate with experience.

The successful candidate will be able to teach from beginning to advanced senior studio levels. Areas of teaching may include: 2D/3D Animation, 3D Modeling, 3D Character Rigging, and Game/Level Design.

The full-time teaching load is 18 credits, typically six courses per year (3/3). Assistant Professors typically begin with a 3-year renewable contract and Associate with 5-years. In addition to teaching, full-time faculty are expected to maintain a professional art practice; serve on university committees; advise students; and participate in curriculum development and other departmental activities. The search committee will consider the candidate’s potential to work towards a leadership role in either of these programs and the university. Research leave opportunities and sabbaticals are available to full- time faculty.

In recognition of the University’s Academic and Strategic Plans and the recommendations that support a commitment to the spirit of experimentation and invention in the education of young artists and designers, the new Assistant/Associate Professor will be expected to instruct within the BFA program with artistic and academic innovation. The hallmarks of the Academic and Strategic Plans include greater opportunity for collaborative learning and encouragement of our faculty and students to question the conventions and boundaries that underpin disciplinary traditions.

The combined enrollment for the College of Art, Media and Design is approximately 1200 students. Students in the Animation and Game Art programs use a full range of technology, media tools and techniques to create their own artistic vision. The curriculum is designed to encourage students to be creative and inventive while they develop a solid technical competency serving them well in both professional and fine art practices.

Located prominently on the Avenue of the Arts in Center City Philadelphia, the University of the Arts is one of the oldest and largest comprehensive private institutions of higher education devoted to the arts in the United States. Its undergraduate and graduate programs prepare students for more than 150 professional career paths in the visual, performing, media, design and communication arts, and related fields.

Qualifications:

A BFA, MFA preferred, in Digital Media, New Media, Game Art/Design, Animation or a related area, evidence of college-level teaching experience beyond graduate school, commitment to teaching, and a minimum of 3 years professional experience. A strong record of professional achievement, a comprehensive grasp of the history of animation and/or video games, a familiarity with the concepts of 3D graphics and animation in general, and an interest in multidisciplinary projects and curriculum are desired.

Software skills: Maya, Mudbox/ZBrush, Photoshop, After Effects and Unity/Unreal. Experience with Mecanim/(A.R.T), Flash/Toon Boom/TVPaint a strong plus.

To Apply

Applicants should submit:

  • A letter of application detailing their qualifications
  • An up-to-date CV
  • Statement of teaching philosophy
  • Sample syllabi (preferably ones that demonstrate assignments addressing innovation in the

    practice of animation or game art)

  • A digital portfolio of examples of recent professional and/or personal work and examples of

    work by students (for video/new media work include a still and either a DVD, download, or a link to a website.) Please send completed works rather than excerpts and note what your role(s) was in the production if you weren’t the sole creator.

  • The contact information for three professional references

    Screening begins February 1st, 2016 and continues until the position is filled.

    Please submit applications via email to: Hannah Burke, Administrative Assistant hburke@uarts.edu

    Please ensure job title is in the Subject line.

    The preferred submission format for all materials other than video samples is a single email attachment (single PDF or zipped folder) 2MB-5MB in size.

    Submission materials other than cover letter, CV, teaching philosophy, syllabi, reference list, and PDF portfolios will not be reviewed. Please do not submit supplemental materials or letters unless they are requested.

    The University of the Arts
    College of Art, Media and Design
    Office of the Director of the School of Film 320 South Broad Street
    Philadelphia, PA 19102

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    http://www.uarts.edu/about/campus-crime-fire-reports

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