School of Art, Media, and Technology

Media ART Banquet 02: Music and Game

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When: December 2, Friday
Where: Parsons the New School for Design
6 East 16th Street
Room # 1009
**The building and room is the same as the 1st Media ART Banquet.
**Please RSVP by Nov 30th, Wednesday to











After the Happy Thanksgiving, you would be invited to another joyful evening, the 2nd Media ART Banquet. Nam June Paik’s drew together the East was connected to the West by passing an apple from New York to Tokyo. The Media ART Banquet opens up a new kitchen for the 21st century artists with no limit and no boundaries. We expect to see the tasteful merge of life and art, technology and art, the young and the old, the East and the West, and the real and the imaginary.
After the 1st Media ART Banquet with two leading media art professionals from UK, the 2nd Media ART Banquet brings two leading media professionals from Montreal in Canada. They will share their insightful thoughts and practices by merging music and game in media arts.

– By Dooeun CHOI (Creative Director of Art Center Nabi in Seoul, Visiting Scholar at Parsons the New School for Design in New York)
– By Alain Thibault (Artistic Director of Elektra in Montreal, Canada)
I’ll talk about Elektra, and show many works. Elektra, a high-calibre Montreal-based cultural initiative, presents artists and works of art that align the latest electronic music and visual creations derived from new technologies (animation, installation and robotics). Elektra unites creative media like music, video, cinema, design, gaming and audio or interactive installation with the latest digital technologies. Artists from all disciplines – composition, performance, dance, visual arts, etc. – all with a common interest in artistic applications of new technologies, uniting visual and sound. Elektra not only welcomes artists from all over the world, the festival also features local talents, helping make Montreal the North American meeting place for digital arts. I will also share many works I did with other collaborators.
– By Lynn Hughes (Associate Professor, Intermedia/Cyberarts and Open Media,
Co-founder of Hexagram at Concordia University in Montreal, Canada)
I would describe myself as an artist with doubts about artists. I have what some might think is a particularly mixed past: my graduate degree is in the history and philosophy of mathematics and I taught painting for many years before moving through interactive art into digital (and not so digital) games. What logic could have guided me? What does (and doesn’t) interest me about games? Why do games seem so important now? Are “serious” games doomed to be deadly? How might the aesthetics and concerns of interactive art be crossbred with emerging game forms?
– Q&A

Alain Thibault

Alain Thibault is a composer, sound designer, electronic music artist and artistic director at Elektra in Montreal. His music has been presented in several contexts in Canada, Europe and Japan, and he has composed and designed sound for various multimedia, video, choreographic and theatre productions.
Alain Thibault is a composer, sound designer and electronic music artist. His music has been presented in several contexts in Canada, Europe and Japan, and he has composed and designed sound for various multimedia, video, choreographic and theatre productions.
He worked collaboratively as part of the duo PurForm with visual artist Yan Breuleux which produced works and performances that combine music and video : a-light (Hononary mention, Prize Ars Electronica in 1998), FausTechnology (2001), Black_Box (2003), abcd_light (new version 2009-2010). Their works have been presented at events around Europe : Bolzano, Milan and Roma in Italy; Paris and Nantes in France; Berlin in Germany, Japan (ISEA 2002 in Nagoya), Korea and Canada (Elektra in Montreal, Mois-Multi in Quebec).

Lynn Hughes

Lynn Hughes holds degrees in Art and English Literature and in the History and Philosophy of Science and Technology, with a concentration in the History and Philosophy of Mathematics. She has taught at universities across Canada and holds the Research Chair in Interactive Design and Games Innovation at Concordia University in Montreal. Lynn was instrumental in the conception, structuring and funding of Hexagram, the Montreal Institute for Research -Creation in Media Arts and Technologies. Founded in 2001, Hexagram now includes about 80 artists and researchers and is the largest and most productive new media art/design and interactive performance research hub in Canada. She was co-director of the inter-university new media research/creation group Interstices from 2000 to 2008 and, more recently, she founded, with Bart Simon (Sociology, Concordia) the Technoculture, Art and Games (TAG) research group which focuses on interdisciplinary research in games studies and games design. TAG also promotes collaborations beyond the university –in particular with independent games designers and small studios. Lynn’s current production, and curating activity, looks at where the aesthetics and concerns of interactive art might be crossbred with emerging game forms.

Dooeun CHOI

Dooeun Choi is the creative director of the Art Center Nabi, Seoul, Korea, and has worked extensively as an independent curator for projects including the Resfest Digital Film Festival Korea, to public art programs in New York and Melbourne, the 2003 Uijeongbu International Digital Art Festival, the 1st 01SJ Biennial / ISEA2006 Symposium, Incheon International Digital Arts Festival 2010 and has most recently been working as a visiting scholar at Parsons the New School in NY during her sabbatical year. She is also invited as a curator for the 2012 ZERO1 Biennial. Her interests revolve around new ways of communication between humans, nature and artificial lives through networked media.

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